RetroFont

.GameObjects. RetroFont

Since:
  • 3.6.0

Members

(static) TEXT_SET1 :string

Since:
  • 3.6.0
文本集 1 = !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~
Type:
  • string

(static) TEXT_SET2 :string

Since:
  • 3.6.0
文本集 2 = !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ
Type:
  • string

(static) TEXT_SET3 :string

Since:
  • 3.6.0
文本集 3 = ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789
Type:
  • string

(static) TEXT_SET4 :string

Since:
  • 3.6.0
文本集 4 = ABCDEFGHIJKLMNOPQRSTUVWXYZ 0123456789
Type:
  • string

(static) TEXT_SET5 :string

Since:
  • 3.6.0
文本集 5 = ABCDEFGHIJKLMNOPQRSTUVWXYZ.,/() '!?-*:0123456789
Type:
  • string

(static) TEXT_SET6 :string

Since:
  • 3.6.0
文本集 6 = ABCDEFGHIJKLMNOPQRSTUVWXYZ!?:;0123456789"(),-.'
Type:
  • string

(static) TEXT_SET7 :string

Since:
  • 3.6.0
文本集 7 = AGMSY+:4BHNTZ!;5CIOU.?06DJPV,(17EKQW")28FLRX-'39
Type:
  • string

(static) TEXT_SET8 :string

Since:
  • 3.6.0
文本集 8 = 0123456789 .ABCDEFGHIJKLMNOPQRSTUVWXYZ
Type:
  • string

(static) TEXT_SET9 :string

Since:
  • 3.6.0
文本集 9 = ABCDEFGHIJKLMNOPQRSTUVWXYZ()-0123456789.:,'"?!
Type:
  • string

(static) TEXT_SET10 :string

Since:
  • 3.6.0
文本集 10 = ABCDEFGHIJKLMNOPQRSTUVWXYZ
Type:
  • string

(static) TEXT_SET11 :string

Since:
  • 3.6.0
文本集 11 = ABCDEFGHIJKLMNOPQRSTUVWXYZ.,"-+!?()':;0123456789
Type:
  • string

Methods

(static) Parse(scene, config) → {object}

Since:
  • 3.0.0
解析复古字体配置对象,以便将其传递给位图文本构造函数 并使用固定宽度的追溯字体创建位图文本对象.
Parameters:
Name Type Description
scene Phaser.Scene 相位器场景的参考.
config Phaser.Types.GameObjects.BitmapText.RetroFontConfig 字体配置对象.
Returns:
位图字体缓存的已解析位图字体数据条目.
Type
object